Alpha - The Foundations Update


Hello! I'm going to start by giving you an early trailer for Underfoot Queens:

It's been a while since I last posted a devlog. I've been busy as some of you know with the "Foundations Update", which aimed to solidify the game experience and rework the genetic system to be a bit more involved instead of purely random. For those that missed it, this was the roadmap I prepared for the current update:

A lot of balancing and playtesting has been done on my part, specially given that new updates will focus on introducing new mechanics and content, I wanted the game experience to be as solid as possible. Of course, you will encounter bugs that have escaped my attention so for those that want to give me feedback about the game here you have Underfoot Queens discord:

https://discord.gg/geC6czBcjN

Also, for those interested, Underfoot Queens now has a steam page! Don't forget to wishlist it if you like the game:

https://store.steampowered.com/app/2117210/Underfoot_Queens/

CHANGELOG:

Features and Balance:

  •  Added new cause of eggs/larvae death: Neglection, a minimum worker population needs to stay in the nest.
  • Added cargo difficulty % to unit panel. If 100% is reached your unit won't be able to carry more types of resources.
  • Balanced resources consumption.
  • Balanced major worker, alates capacity.
  • Augmented water resource spawns.
  • Augmented drop duration before spoiling.
  • Augmented the number of aphids when starting a game.
  • Wildlife group size is random now.
  • Added an ingame menu.
  • Added a settings menu, currently with the option to change volume and keybindings.
  • Reworked the game's texts to fit the translations and added spanish translations.
  • Added an automatic saving/loading system.
  • Reworked the tutorial to fit new changes and exit once finished (No saving there).
  • Grouped traits in categories.
  • Modified mutations to be more gradual instead of pure random.
  • Modified mutation chances, simplified the system.
  • Reworked the breeding partner selection screen, removed old buttons and added one to choose positive/negative categories and another for randomness.
  • Added animation to the breeding phase.
  • Added a new screen to review the future dna and reroll your possible offspring.
  • Added color genes and procedural sprites to ants.
  • Ants sprite now scales depending on their size trait.
  • Balanced spawn weights to give better results depending on genes.                 

Quality of Life:

  •  Units now show an outline.
  • Added preview for building spots when selected a building.
  • Reworked unit recruitment panel.
  • Added water animation.
  • Added particles to ants coming in/out of the nest.
  • Traits that have changed during the breeding phase will show different color codings (Green: positive, red: negative and yellow: neutral).
  • More hints for the breeding phase!

Optimizations and Bugfixing:

  • Fixed choppy zooming issue.
  •  Fixed bug where stamina was spent when there are no resource on the tile to harvest.

  • Fixed camera focusing on aphids on turn end.

  •  Fixed game over condition (queen dying) and made queen's death a bit more natural.

  • Fixed inputs not being disabled during tutorial or when other menus are open.

  • Fixed bug related to float values in the ant's stamina.

  • Fixed bug related to the aphid farm placement.

  • Fixed a bug related to zoom and map border.

  • Fixed bug related to wildlife and fog.

  • Removed ingame sound modification and instead modified the actual sounds. (This was a bug that caused unexpected results)

  • Removed smaller chamber sprites, they looked bad with buildings on top of them.

  • Optimized wildlife actions to be faster (So ending a turn is way faster). 

Files

0.2 - Windows 27 MB
Aug 19, 2022
0.2 - Linux 28 MB
Aug 19, 2022

Get Underfoot Queens

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